"Alex Queiroz" <[EMAIL PROTECTED]> writes: [...]
> I don't know what you think the costs may be. Lua was designed for > very easy interfacing with C (much easier than Python), so it was > utterly painless. Easier, but still not trivial. It's surely still four or five lines per function? (Amusingly, Python's *really* easy, if you use Boost.Python. It's a frighteningly slick library. Not lightweight, though.) > And we won a lot in flexibility, such as putting related test > functions in different Lua modules and running only the tests we > want at a given time. Ah, OK. Yes, that's a neat thing to do, that can be tricky to do without fiddling. I tend to think of "unit tests" as being tests that run so fast that you don't need to worry about running a subset---just run the whole lot. However, that's not universally the case (and for monotone it's not). _______________________________________________ Monotone-devel mailing list Monotone-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/monotone-devel