Where is path clipping set for a CGContext?  Assume that I want to draw a
shape in a CGContext and then apply different operations, such as draw/fill
a rectangle in part of it with clipping automatically taking care of
maintaining the shape.  I don't want to add a rectangle to a path, I want a
path to describe a shape and the shape's clipping region, then draw a
rectangle to the context with the clipping handling what is needed.

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