Hi Eric, Can you submit this as a bug report to http://bugzilla.xamarin.com? This way it can't get lost on the mailing-list.
And thanks for taking the time to write a test case! This should help us debug the issue considerably. Jeff On Wed, Nov 9, 2011 at 10:31 AM, kissgamestudios <[email protected]>wrote: > http://monotouch.2284126.n4.nabble.com/file/n4020136/AudioPlaybackTest.zip > AudioPlaybackTest.zip > > Here is a sample project that does crash if you continue from MT 5.X. Set a > breakpoint at the function call to BreakPointHere() inside the > Handle_MGTwsMyGeoTrexGetTrexSoundCompleted function and you will see what I > mean. > > You will hear the audio play fine while on the break point... and CRASH > once > you continue :) > > > Thanks for any help and hopefully this allows them to find the problem and > fix it easier ;) > > --Eric S > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/Problem-with-AudioPlayer-on-5-x-tp4016828p4020136.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch >
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