Hi,

It's hard to say without a test case, but in general if it only happens in
iOS 5 it's something there that's different (not necessarily a bug, it
might be a documented difference too). Have you tried different videos? Do
you get the same difference in behavior if you play the video using other
methods?

Rolf

On Mon, Mar 5, 2012 at 11:20 AM, Rodrigo 'r2d2rigo' Diaz <[email protected]
> wrote:

> I'm re-sending this question because it looks like the original mail never
> arrived at the mailing list.
>
> I need to play video inside a game made with OpenGL ES 2.0, so I have
> created a function that uses a MPMoviePlayerViewController and overlays it
> over the main screen for video playing. The problem is it works flawlessly
> in every device except those who have iOS 5; you can see the black screen
> of the media player with the "Loading..." text for a fraction of a second
> and then PlaybackDidFinishNotification  is fired. Is this a problem of
> MonoTouch or the iOS SDK?
>
> Here is the code of my function: http://pastebin.com/acdQsgVn
>
>
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