Hi,

I'm getting some nested push animation errors when transitioning between 
screens, and I'm not sure how I can prevent it nicely. Basically:


1.       I push a screen that the user fills in.

2.       I pop the screen animated.

3.       I call other code that depending on circumstances, may or may not show 
a UIActionSheet or another UIView animated.

On showing the UIActionSheet or UIView I get the nested animation problems.

Now, I can pop the screen not animated in step 2, but it looks rather abrupt if 
step 3 doesn't show any other UI elements. What I'm looking for is a way to 
detect that the pop in step 2 has completed before I continue with step 3 - is 
there an easy way to detect that its completed?

Dino
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