Hi, I'm getting some nested push animation errors when transitioning between screens, and I'm not sure how I can prevent it nicely. Basically:
1. I push a screen that the user fills in. 2. I pop the screen animated. 3. I call other code that depending on circumstances, may or may not show a UIActionSheet or another UIView animated. On showing the UIActionSheet or UIView I get the nested animation problems. Now, I can pop the screen not animated in step 2, but it looks rather abrupt if step 3 doesn't show any other UI elements. What I'm looking for is a way to detect that the pop in step 2 has completed before I continue with step 3 - is there an easy way to detect that its completed? Dino
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