No. They were two different workarounds. Using 'false' was much better (than disabling linking) and the correct fix.
Sebastien On Thu, Apr 26, 2012 at 9:18 AM, mgmiphone <[email protected]> wrote: > So what do we mean when you don't use "Linker" Does it mean > iar.AsyncWaitHandle.WaitOne(15,true)" instead of "false". > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/IAsyncResult-exception-on-device-on-simulator-is-ok-tp3856964p4589787.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
