Hi Guys and Gals... I have a customer that wants to add 9 independent animations in a view controller with each animation consisting of 5 images...(Think slot machine and it's reels)...
UIImageView animation by an array of image won't work because I need to provide slot machine like transition between each image and also keep track of which image is currently displayed... Going the UIView.BeginAnimations works for 1, but how would I run 9 together? I've been checking out UIView.Animate with CALayer, but have brain-melted myself... Yuck...Now, never having done any "real" animations, I'm very, very unsure of which direction to go... Can anyone give me a push (or shove!) in a particular direction? Thanks! Steve Maddox
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