Hi Guys and Gals...

I have a customer that wants to add 9 independent animations in a view
controller with each animation consisting of 5 images...(Think slot machine
and it's reels)...

UIImageView animation by an array of image won't work because I need to
provide slot machine like transition between each image and also keep track
of which image is currently displayed...

Going the UIView.BeginAnimations works for 1, but how would I run 9
together? I've been checking out UIView.Animate with CALayer, but have
brain-melted myself...

Yuck...Now, never having done any "real" animations, I'm very, very unsure
of which direction to go...

Can anyone give me a push (or shove!) in a particular direction?

Thanks!

Steve Maddox
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