I have a drop down nav menu where each menu is it's own object with
it's own morph instance for animating. Id like to be able to have one
menu dropping while another is retracting. Is it possible to have two
different instances of Fx.Morph animating at the same time? I've been
having some trouble getting this to work. I know I can do parallel
animations but because the different menus work autonomously that
seems like that would be tricky / improbable to setup while retaining
their individuality (so to speak).

Thanks in advance for your feedback,

bd

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