I've never even considered something like this with javascript. I can see some pretty funky interfaces with this--like a creative portfolio ball, or a MooTools 8-ball.
Very impressive. Unrelated but sorta related: ff3 still doesn't quite handle stuff like webkit does in my experience. On Jan 27, 5:36 pm, horseweapon <oliviercous...@gmail.com> wrote: > Ok, by vector, I don't mean vector graphic, but just vector as > representing an angle and a length in space. > here is a demo. It's a bit slow on FF2, Opera and IE but very smooth > on Chrome and Safari. I suppose FF3 must be nice too but I have not > tested. With fewer vertex, like under 50, it's smooth in all browsers > > http://soletme.free.fr/autoscroll/trigo.html > > This is just an early test, I've been working on it for only two days, > starting with 2D vectors and then extending the class the 3D. Then I > made a Particle Class, which associate an element to a vector, which > represents the coordinates of an object from an origin element. > Then I want to try to add physic > > Kind it mind it's just a test for further applications, i don't see > anything to do with this sphere