No there is not.
You'll have to keep an collection of the fx instances, and have to call
stop for each of them.

For example:

var fxs = [];
var fx1 = new Fx.Tween(...);
var fx2 = new Fx.Tween(...);
fxs.push(fx, fx2);
fxs.invoke('stop');

On Fri, Mar 30, 2012 at 10:12 AM, David MARTIN <[email protected]> wrote:

>  hello !
>
> Do you know if there is any way to stop *all* fxs tweening ? like if there
> were a general timer or flag that could pause/resume all animated things...
>
> david
>

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