-------- Original Message --------
Subject:        How to determine landmark density in patches and curves for a
specific area?
Date:   Thu, 27 Oct 2011 06:25:23 -0400
From:   hmi hmi <[email protected]>
To:     morphomet morphometrics.org <[email protected]>



Dear morphometricians,

How do you determine the amount of landmarks needed for patches and
curves for a specific area? Does over-landmarking generate meaningful
results? Landmarking a surface very sparse would result in under
representation. Is there some sort of golden rule to follow?

I've used resample.exe to resample down a 100-90+ landmarks to 20 of the
orbital shape of human skulls. I notice that some skulls have
supra-orbital notch, some don't. The resampled results show a circular
shape without the notch, though in morphoJ I could see the vector arrows
around the region of the notch, though that is only found on the 7th PC
(around 2.5%).

Another example would be using a patch function in the IDAV landmark
software. Lets say I place a patch on the temporal bone. Since this
region is quite smooth I am not sure how dense I have to make the patch.

It would be useful if there is some sort of virtual 3D scale/ruler which
could wrap around the surface of the object as the density could be
referenced to scale. However I am not sure if that kind of software exists.

Thank you

Helmi Pritam
[email protected]

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