-------- Original Message --------
Subject:        Re: EVAN Toolbox lighting problem
Date:   Thu, 17 May 2012 06:58:11 -0400
From:   Helgi Pétur Gunnarsson <[email protected]>
To:     [email protected]



Hello Stephanie,
The lighting sometimes can get messed up if you do a GPA on the surface
(pass it through the GPA node).
There is no easy solution but there may be a workaround, but it requires
you to change the network a little.

You could try to export the procrustes fitted surface, import again, and
use it without sending it through the GPA node.

This is what you have to do:
Export the surface
- connect the surface output of the GPA node to an Export node.
- run the network again
- export the surface from the Export node

Then Import the surface again.
- select the newly exported surface file from the Import node

Use the surface in your network without sending it through the GPA node.
- delete the links that lead to and from the surface ports of the GPA node
- connect the surface directly from the Import Node to the Warper node.
- run the network again


If that does not work,
you could also try to save the surface in another format (for example
*.ply).

Hope this helps,
Helgi Petur Gunnarsson
Evan Society


On 16 May 2012 23:10, morphmet <[email protected]
<mailto:[email protected]>> wrote:



    -------- Original Message --------
    Subject:        EVAN Toolbox lighting problem
    Date:   Wed, 16 May 2012 16:21:40 -0400
    From:   Stephanie Kozakowski <stephanie.kozakowski@__utoronto.ca
    <mailto:[email protected]>>
    To: [email protected] <mailto:[email protected]>



    Hi all,

    I am using the EVAN Toolbox v.1.52 and am having trouble getting the
    light to shine on the appropriate area of the object during surface
    warping in the 3D viewer.
    For example, the light will be shining on the inferior and posterior
    portions of the skull I am warping. However I would prefer to show the
    warpings in sagittal view but am unable to since the surface is
    completely black.
    Can the lighting be controlled within the Toolbox? If not, is there a
    way I can change where the light shines in the .stl surface file before
    loading it into the Toolbox?

    Sincerely,
    Stephanie Kozakowski


    Ph.D Candidate
    Evolutionary Anthropology
    University of Toronto
    stephanie.kozakowsk@utoronto.__ca
    <mailto:[email protected]>
    <mailto:stephanie.kozakowsk@__utoronto.ca
    <mailto:[email protected]>>


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