Patrick,

The icon against your "sample" file indicates that the .stl is not being
read as a 3D model but as a coordinate file. You might need to resave it as
a .ply file using meshlab, or something similar.

Emma

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Emma Sherratt, PhD.


Postdoctoral Researcher in the Keogh Lab
<http://biology-assets.anu.edu.au/hosted_sites/Scott/>
Division of Evolution, Ecology & Genetics
Research School of Biology
116 Daley Road
The Australian National University
Acton, ACT  2601
AUSTRALIA

email: [email protected]
tel: +61 2612 53029
mob: +61 4234 19966
Twitter: @DrEmSherratt <https://twitter.com/DrEmSherratt>

Caecilians are legless amphibians...

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learn more about them here: www.emmasherratt.com/caecilians




On 18 July 2016 at 12:52, lv xiao <[email protected]> wrote:

> Dear all,
>
> I have 3D dental model files in STL format (a sample file is attached
> below). I wish to load these files into Landmark Editor (available from
> http://www.idav.ucdavis.edu/research/EvoMorph) for landmark and
> semilandmark digitization. However, I do not know why I cannot successfully
> load these files.
>
> The steps I took was as follows (please help me find out where I was
> wrong, thank you!):
>
> 1. Open Landmark Editor and create a new project named project.land
>
>
> <https://lh3.googleusercontent.com/-zy06GSff_E4/V4xAnhFuTzI/AAAAAAAAAL8/cZVsb7PwHQElJHkbnE0ztDFlAEmAu8aPwCLcB/s1600/1.jpg>
>
>
> 2. Click "OK" and the following window appears
>
>
> <https://lh3.googleusercontent.com/-bf0XRzF4-ro/V4xA8sTDVyI/AAAAAAAAAMA/AlLKHOBCvJMaYHEfHkpTPbZWUn6daqowgCLcB/s1600/2.jpg>
>
>
> 3. Right click the "project" folder and choose "Import"
>
>
> <https://lh3.googleusercontent.com/-r3a2BU1SX6Y/V4xBWSjYdfI/AAAAAAAAAME/gshC5SbNPKMmKuSq4BGoI6ye6qv1E5i5gCLcB/s1600/3.jpg>
>
>
> 4. Choose the intended STL file and click "open"
>
>
> <https://lh3.googleusercontent.com/-77HZ5q4EMgg/V4xBvZA1lhI/AAAAAAAAAMM/-CUCHpSbYVIfAvNop48uUa98D7cXu_umQCLcB/s1600/4.jpg>
>
>
> 5. The STL file appears in the leftmost pane as follows
>
>
> <https://lh3.googleusercontent.com/-Zi-IhaB-Co8/V4xCWkXJTeI/AAAAAAAAAMU/t4bs_juVlz8bkIJsArYeWEKt8neXqJGugCLcB/s1600/5.jpg>
>
>
> 6. BUT The "Load into A" and "Load into B" options are still deactivated
>
>
> <https://lh3.googleusercontent.com/-oWA8wEHvR0I/V4xDB2PVrwI/AAAAAAAAAMg/XA-ZhtPRP1okaMJUUzVb-mg-jWlBPuAhACLcB/s1600/6.jpg>
>
>
> Therefore, I do not know how should I proceed to load surface files into
> Landmark Editor.
>
>
> The above steps were performed following the user manual of Landmark
> Editor available from
> http://www.idav.ucdavis.edu/research/projects/EvoMorph/supplement/LandmarkDoc_v3_b6.pdf
>
>
> Thank you very much if you could try opening the attached sample.stl file
> on your Lanmark Editor to help me figure out where I was wrong or if any
> other files are needed.
>
>
> Best regards,
>
> Patrick
>
> --
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