Dear All, 

I'm having some troubles translating numbers on a Moses phrase based system 
(some were misaligned by Giza which has led to a confusion on the 
phrase-table). In order to address that issue, I have tried several approaches 
to skip the numbers through the translation process by making them unknown to 
the Engine, I ended up converting each of them to the value '0' in my corpora 
so all of them will be unchanged (it was my hypothesis).

After this processing and the training of the new system, I found out that it 
was a bad idea, the translation quality was significantly bad compared to an 
engine with actual numbers because of the large amount of unknowns( I suppose)  

If some of you have had a similar experience it would be tremendous if you 
could help me

Looking forward to get an answer
Kind regards  
Arezki


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