Dear All, I'm having some troubles translating numbers on a Moses phrase based system (some were misaligned by Giza which has led to a confusion on the phrase-table). In order to address that issue, I have tried several approaches to skip the numbers through the translation process by making them unknown to the Engine, I ended up converting each of them to the value '0' in my corpora so all of them will be unchanged (it was my hypothesis).
After this processing and the training of the new system, I found out that it was a bad idea, the translation quality was significantly bad compared to an engine with actual numbers because of the large amount of unknowns( I suppose) If some of you have had a similar experience it would be tremendous if you could help me Looking forward to get an answer Kind regards Arezki
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