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Today's Topics:
1. Re: text scale bug (S Andreason)
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Message: 1
Date: Fri, 30 Oct 2020 08:52:56 -0700
From: S Andreason <[email protected]>
To: MrDave via Motion-user <[email protected]>
Subject: Re: [Motion-user] text scale bug
Message-ID: <[email protected]>
Content-Type: text/plain; charset=UTF-8; format=flowed
Hi MrDave,
%{ver} is 4.3.2
After 50 minutes of trying different values for text_left and right, I
narrowed down the breaking point.
My starting point was empty text_left, and a long string for text_right,
that placed some of the information in the upper right corner.
I first tried removing the many \n but it stayed small, scale 1.
Then next I added the %{ver} to text_left, and it jumped to scale 2.
Something was reset by doing this.
This sent me down the long testing track believing the string of
\n\n\n\n in text_right was not the cause, but now I think it is, at
least mostly.
To reproduce,
text_right %D \n%N \n%{fps} \n%Y-%m-%d %T-%q
should be correct. Then add \n to either the middle or the end. Once
there are 12 or 13 lines it jumps to scale 1.
or start with
text_right %D\n\n\n\n\n\n\n\n\n\n
does not get to the upper right, but is scale 2
Start adding \n until it jumps to scale 1. Since this happens when the
text is at exactly the middle, I think there is a test off by a factor
of 2 when testing if the text goes off the top of the frame.
Put simply, can't get the overlay text in the upper corner in v4.3.2
Stewart
MrDave wrote:
> Not sure what could cause that.? The tests show it working as intended.
>
> https://gist.github.com/Mr-DaveDev/9d63a8e287cae7a6aa5ad582edaa05b1
>
> Anything special about the text being scaled?? Perhaps put in the
> %{ver} just to make sure the correct version is being run.
>
>
> On 10/29/2020 3:40 PM, S Andreason wrote:
>> After upgrading from 4.1.1 to 4.3.2, and converting the config files,
>> changing
>> text_double on
>> to
>> text_scale 2
>> I am unable to resize the text.
>>
>> working with a 640x480 video, when text_double worked, the font size
>> not including the black borders, was 10x12 pixels.
>> Now text_scale 1 results in a 5x6 pixel font.
>> text_scale 2 is also 5x6
>> all the way up to text_scale 10 is also 5x6
>> The only thing that changes is the vertical position, as text_right
>> moves up the y axis.
>> However the spacing between the lines is the same as for scale 1, so
>> only the bottom margin changed.
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