Running nmake in the mozilla/embedding/config dir produces an embed package
with the minumum set of files which are needed for an embedding environment.

You may also want to take a look at the basebrowser-unix and basebrowser-win
files in that directory which list the files to be copied into the embed
package. You can edit these file to customize the files you need for your
environment. Search for the string "optional" in these files to see some
optional components which you may or may or not need for your setup.

Bernie Maier wrote:

> > -----Original Message-----
> > From: Pigeon [mailto:[EMAIL PROTECTED]]
> > Sent: Thursday, May 24, 2001 12:27 PM
> >
> > Dear all,
> >
> > For stuffs like galeon, or other mozilla based web (mozilla embedded)
> > browsers/applications, it needs stuffs in the mozilla/dist/bin and
> > mozilla/dist/lib directorys, and also MOZILLA_FIVE_HOME, LD_LIBRARY_PATH
> > (I'm on linux platform) in order to work.
> >
> > Now my question is, are *all* the files really needed for a mozilla based
> > app to run? Or it depends on the actual app itself. If it depends on the
> > app itself, is there a way to find out what libs/files the app will need
> > from mozilla dist?
>
> No, you don't really need all the files.  I don't know how you find out
> for yourself what you need.  But I'm just using the embedding subset at
> the moment.  You get this by going to the mozilla/embedding/config
> directory after building Mozilla and simply running make.  This will
> build an Embed subdirectory under mozilla/dist.  This contains the subset
> of stuff you need for embedding Mozilla in your app.
>
> Not that I'm an expert - but this is from the documentation and this is
> what works for me.
>
> Cheers,
>
>     Bernie


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