Our efforts right now are focused on Linux, but as far as I know it runs 
fine on many of the platforms you mention. The source is GNU 
autoconf-based and we keep constant watch to make sure the source at 
least builds and starts on our "Ports" tinderbox:
http://tinderbox.mozilla.org/showbuilds.cgi?tree=SeaMonkey-Ports

(our main build-status page is 
http://tinderbox.mozilla.org/showbuilds.cgi?tree=SeaMonkey)

Alec

David wrote:
> Thanks Alec for your suggestions, sure I will be developing the application
> in the next days and I will post in the newsgroup the results.
> 
> There is only one thing I am confused about: I thought that gecko rendering
> machine was portable across many platforms (including MSWindows, Mac, and
> many UNIXes, Linux, Solaris, HP/UX, AIX, ...). But the Embedding FAQ
> (http://www.mozilla.org/projects/embedding/faq.html) announces portability
> only to MSWindows, Mac and Linux. What is the right answer? Or what is going
> to be the right answer for the near future?
> 
> Thank you very much.
> 
> 
> "Alec Flett" <[EMAIL PROTECTED]> escribi� en el mensaje
> [EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
> 
>>Take a look at the basebrowser-* files:
>>http://lxr.mozilla.org/seamonkey/find?string=basebrowser
>>
>>these are the base configuration files for running an embedded app.
>>
>>beyond that, there isn't much more to running XUL code itself, but
>>you'll probably want to pull in toolkit.jar (for widget and their
>>behavior) modern.jar or classic.jar (for widget appearance) and possibly
>>some subset of en-US.jar and en-win.jar (for text on "Ok" buttons and so
>>forth) - they go in your chrome directory, and must be recognized by
>>your chrome registry.
>>
>>Post again if you have specific problems - it's quite possible that
>>nobody has tried to make an embedded XUL application which isn't
>>Mozilla-the-browser..
>>
>>there may be discrepancies in the toolkit - for instance referencing a
>>service that isn't included in the standard embedding packages. It would
>>be good to know where these are.
>>
>>Alec
>>
>>
>>
>>
>>David wrote:
>>
>>>Hello all,
>>>
>>>I am trying to embed the gecko rendering engine into a C++ application,
>>>
> so
> 
>>>that my application is able to show XUL user interfaces no matter the
>>>mozilla complete distribution is installed in a computer or not.
>>>
>>>I have some difficulties to guess which are the required libraries among
>>>
> the
> 
>>>many libraries of mozilla. Would anybody know which is the minimun
>>>
> subset I
> 
>>>would have to pick in order to render those user interfaces? Any idea of
>>>
> the
> 
>>>total size in  disk space?
>>>
>>>Thanks in advance.
>>>
>>>
>>>
>>>
>>>
> 
> 


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