> Duh.. I see, M/S is define with addition/subtraction not multiplication.
>
> So, is there a downloadably doc that describes intensity mode, are
> decoders a good source of info?

There is a few lines (only a few) about it in the iso docs. If you don't
have them yet, they are available on mp3tech.org

>
> > Unfortunately, it's unlikely that I'll have the time to work on this. As
it
> > does not seems to be much difficult to make (at least it's easier than
m/s
> > stereo), perhaps Patrick could allow some of his students to work on
this. I
> > can't do it during my own student project, as mine must be about image
> > processing or image synthesis.
>
> Are you aware you can use lame for image compression? :)
>
> First create an greyscale image ((576*x)*n, or (1152*x)*n for best
> results) save it as ascii ppm.
> Cut off the header.
> Use sox to go from 8bit unsigned to a 16 bit mono wav file set at 44100.
> Encode, reverse..
>
> Looks preety good, perhaps if you do some kind of transform on the input
> first to make it less 'transiant' (some kind of reversiable convolution)
> you might get better compression then jpg (it's not too far as is).
>
> Kinda gives you respect for how tough audio compression is VS image
> compression.. Check out http://linuxpower.cx/~greg/mp3crap/ for some
> examples of this kind of perversion..
>
> (Why did I do this? I was hoping nasty artifacts might be more easily
> found in a picture rather then listening to a sample)

That's strange... I'll have a look at it


Regards,

Gabriel Bouvigne - France
[EMAIL PROTECTED]
icq: 12138873

MP3' Tech: www.mp3tech.org


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