Here is today's idea for cbr encoding:

assuming we have to granules A and B, A got a distortion level of 0.1
(arbitrary choosen unit) and B a distortion level of 0.6.

The idea would be in this case, as B got an high distortion, to requantize
granule A in order to get, as an example, a distortion ratio of 0.3. This
would save bits, and increase the bit reservoir for next granule, which then
could have a distortion ratio of 0.4. So the idea would be in the case of a
granule containing high or very high distortion to reduce the previous
granule quality in order to get a more constant distortion ratio. However
such a thing would increase buffering complexity.

What do you think about it?

Regards,

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Gabriel Bouvigne - France
[EMAIL PROTECTED]
icq: 12138873

MP3' Tech: www.mp3-tech.org


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