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Hi All !
i try to use lame mp3 encoder (and decoder)
to create a sort of media archiver for old enough game's databases which
currently saves sounds in .wav ...
but when i try to encode and then decode
sample .wav file i.e. .wav -> .mp3 -> .wav (VBR)
i get strange result - at the output
.wav the size of 'data' block exceeds the size of the 'source' .wav data
at about 2..3% ... why ? can i get its sizes equal by any way ?
i take 'data' block from my game's database
and have to insert exact block (in bytes) after decompressing or database's
format would crashes :( ... i.e. i need a way to keep the size of data
samples of the same size in bytes as in the 'source' .wav (database) ...
can anyone comment this situation
?
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- Re: [MP3 ENCODER] lame 3.90 win32 - processed filesize Andrey Glazunov
