Please see attached file.
Am 01.06.2017 um 19:33 schrieb Max Kellermann: > On 2017/06/01 19:16, Jörg Raftopoulos <jo...@raftopoulos.net> wrote: >> Add ffmpeg decoder support for *.adx files (Sega game console) > > Your patch contains very strange Unicode characters instead of tabs. > git can't apply that.
diff --git a/src/decoder/plugins/FfmpegDecoderPlugin.cxx b/src/decoder/plugins/FfmpegDecoderPlugin.cxx index 1380bf94b..bef991465 100644 --- a/src/decoder/plugins/FfmpegDecoderPlugin.cxx +++ b/src/decoder/plugins/FfmpegDecoderPlugin.cxx @@ -881,7 +881,8 @@ ffmpeg_scan_stream(InputStream &is, * more formats. */ static const char *const ffmpeg_suffixes[] = { - "16sv", "3g2", "3gp", "4xm", "8svx", "aa3", "aac", "ac3", "afc", "aif", + "16sv", "3g2", "3gp", "4xm", "8svx", + "aa3", "aac", "ac3", "adx", "afc", "aif", "aifc", "aiff", "al", "alaw", "amr", "anim", "apc", "ape", "asf", "atrac", "au", "aud", "avi", "avm2", "avs", "bap", "bfi", "c93", "cak", "cin", "cmv", "cpk", "daud", "dct", "divx", "dts", "dv", "dvd", "dxa", @@ -934,6 +935,7 @@ static const char *const ffmpeg_mime_types[] = { "audio/x-16sv", "audio/x-aac", "audio/x-ac3", + "audio/x-adx", "audio/x-aiff" "audio/x-alaw", "audio/x-au",
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