> Ah, ok... so SDL is meant for full-screen or single form/window apps
> like games for example. Now I understand the difference.  That would
> also explain why eLiquid (Pixel32's GUI Toolkit) displayed all
> dialogs/forms embedded (MDI style) inside the main form.

And Blender use a single form for all process, it make Blender look
complicated than 3DSMax.

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