On Saturday 15 July 2017 18:38:28 Fred van Stappen wrote: > > In order to trigger value settings before releasing the mouse button > > activate <tslider>.scrollbar.options sbo_thumbtrack (default true). > > Yep, perfect, I get exactly what I want, thanks. > > > For the the problem with the thread I would do > > Oooops, that is much more complicated than using: > "onmouseevent" + "onkeyup" + "onkeydown" with "Slider1.tag := 0 (or 1);". > You need to call application.lock()/unlock() or use another synchronizing mechanism while accessing main thread elements from a worker thread or there will be problems (most likely crashes) sooner or later. How do you protect gui resources in your code?
" if not tslider1.clicked then begin " replaces your " procedure ASlider.onmousedown(sender: TObject); // idem for onkeydown begin ASlider.tag := 1; end; procedure ASlider.onmouseup(sender: TObject); // idem for onkeyup begin ASlider.tag := 0; end; and in the loop of the thread: ... if ASlider.tag = 0 then ASlider.position := somewhere; " why do you think it is "much more complicated"? your code has nine lines, mine only one and doesn't need event properties. The code I showed is a working example of a 0..1.0 loop in a thread in order to demonstrate "tslider1.clicked", > Also I use in a unit a fpc TThread (not a tthreadcomp), so your code is not > compatible... And where/when to use that procedure? > application.lock()/unlock() and <tslider>.clicked can be used everywhere. Martin ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ mseide-msegui-talk mailing list mseide-msegui-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk