> case AUDIO_OBJECT_FORMAT_S32LE:     return 
>CreateWaveFormatEx(WAVE_FORMAT_PCM, 32, rate, channels, wfmt); 

Yes, I did see this, it is why the **very little bémol** (PortAudio can deal
it).

But the most important resolutions  (IMHO) are int16 and float32 (and both
work perfectly).

Thanks.

Fre;D



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