> case AUDIO_OBJECT_FORMAT_S32LE: return >CreateWaveFormatEx(WAVE_FORMAT_PCM, 32, rate, channels, wfmt);
Yes, I did see this, it is why the **very little bémol** (PortAudio can deal it). But the most important resolutions (IMHO) are int16 and float32 (and both work perfectly). Thanks. Fre;D -- Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/ ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ mseide-msegui-talk mailing list mseide-msegui-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk