Re-hello Martin.

Aaargh, always a bémol somewhere...

 audioobj := create_audio_device_object('default', 'thename', 'theinfo');

----> Do not get back to default (pulse), this must be done:

 audioobj := create_audio_device_object(nil, 'thename', 'theinfo');


PS: This is a very micro-mini bémol.

Fre;D
   
   




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