On 04/16/2018 04:29 PM, code dz wrote:
>> Works for me, see attachment. The mask of the image will be converted to
>> a monochrome bitmap (bmo_masked without bmo_graymask and without
>> bmo_colormask). There will be better control of the look if the mask is
>> monochrome at design time already.
>>
> 
> Aha , it looks transparent without bmo_colormask .
> btw the mask could be generated in realtime according to alpha value ,
> i mean this could be up to the mseide without the need of loading it
> from file
> 
In my screenshot the bitmap has been created at runtime from
bmo_colormask. I don't know why it does not work for you.

Martin

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