On 04/16/2018 04:29 PM, code dz wrote: >> Works for me, see attachment. The mask of the image will be converted to >> a monochrome bitmap (bmo_masked without bmo_graymask and without >> bmo_colormask). There will be better control of the look if the mask is >> monochrome at design time already. >> > > Aha , it looks transparent without bmo_colormask . > btw the mask could be generated in realtime according to alpha value , > i mean this could be up to the mseide without the need of loading it > from file > In my screenshot the bitmap has been created at runtime from bmo_colormask. I don't know why it does not work for you.
Martin ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ mseide-msegui-talk mailing list mseide-msegui-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk