Hello Alexander.

No, this will not work, please add those lines:

>fownerwidget.paint(bmp.canvas);
>      bmp.paint(fcanvas,rect1);
>      sleep(10);               // Add this
>fownerwidget.paint(bmp.canvas); // Add this
>      bmp.paint(fcanvas,rect1);  // Add this
>      fcanvas.endpaint;   // Add this
>     end 



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