Fred, if you define this global variable, please prefix it with something
related to msegui, something like mesgui_repaintcanvas or similar, to
differentiate it from any similar user definitions/variables.

On Wed, Mar 24, 2021 at 1:29 PM fredvs <fi...@hotmail.com> wrote:

> Hello.
>
> After many deep tests with the last commit, I did notice some lost of
> fluidity when resizing forms with lot of resizing-objects on Linux.
>
> So it seems to me that is better to use a "repaintcanvas" global variable
> and/or a define to enable the repaint of selected components.
>
> And not apply the repaint always for Linux, like done in previous commits.
>
> To resume, you may set at any moment in your application, runtime included,
> repaintcanvas := true/false.
>
> There is also a new define "repaintcanvas" that you may use at compilation
> with parameter "-drepaintcanvas" and that will set "repaintcanvas := true"
> at initialization of the application.
>
> This was committed here:
>
> https://github.com/mse-org/mseide-msegui/commit/f6a5df750452b40506624b3f0046190ba1089418
>
> Fre;D
>
>
>
> --
> Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/
>
>
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