Fred, if you define this global variable, please prefix it with something related to msegui, something like mesgui_repaintcanvas or similar, to differentiate it from any similar user definitions/variables.
On Wed, Mar 24, 2021 at 1:29 PM fredvs <fi...@hotmail.com> wrote: > Hello. > > After many deep tests with the last commit, I did notice some lost of > fluidity when resizing forms with lot of resizing-objects on Linux. > > So it seems to me that is better to use a "repaintcanvas" global variable > and/or a define to enable the repaint of selected components. > > And not apply the repaint always for Linux, like done in previous commits. > > To resume, you may set at any moment in your application, runtime included, > repaintcanvas := true/false. > > There is also a new define "repaintcanvas" that you may use at compilation > with parameter "-drepaintcanvas" and that will set "repaintcanvas := true" > at initialization of the application. > > This was committed here: > > https://github.com/mse-org/mseide-msegui/commit/f6a5df750452b40506624b3f0046190ba1089418 > > Fre;D > > > > -- > Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/ > > > _______________________________________________ > mseide-msegui-talk mailing list > mseide-msegui-talk@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk > -- Vasi
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