I'm looking into options for speeding up floating point
calculations (currently using the default libgcc routines), and
I ran accross a mention of using libfp to save code space --
but I can't find any documentation on it.

 1) I gather libfp is smaller, but is it also faster?

 2) Do NaN and Inf propogate?

 3) Are NaN and Inf generated properly for things like 0.0/0.0
    and 1.0/0.0?
 
-- 
Grant Edwards                   grante             Yow!  I have many CHARTS
                                  at               and DIAGRAMS...
                               visi.com            


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