On Wed, 17 Feb 1999, I-ball wrote:

> There is a lot to improve in this rom.... The man used a lot of JR's instead
> of JP (If no jump is made then JP is faster)

This is not true. JP nn uses 10 T-states. JP cc,nn uses 11. No matter if
there is a jump or not. JR rr uses 11 t-states as well, but JR cc,rr uses
12 if there is a jump, and 7 if no jump is done. Even with twice as many
jumps as non-jumps, JR will be faster.

Bye,
shevek

---
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