Hi,
> > Well, actually, we were still busy developing an MSX Aleste-like
>shoot'em up with the name 'Angel'. Ofcourse I don't know if it will ever be
>finished, but this project already stands for some time. I thought you
>should have known...
>Hmmm... Yeah I remember. Shit.
>Well what the heck, my 'Angel' will be for an entirely (well...) different
>system, will be an entirely different game and will feature an entirely
>different storyline.
Hehe, I experienced the same kind of thing just a while ago. A year or two
ago there was this continuing-RPG-project. A co-operation between
FutureDisk, Umax and us (Sargon, back then). The idea was to make an RPG in
parts. These parts were to be published on FD. We would use the PA3/Lost
World-engine, Patrick Smeets would design the graphical part and Jorrith
Schaap and Johnny Hassink would together write the music. I was responsible
for the scenario and game-design part. Peter Meulendijks would compile the
whole thing. To be short:the project was blown off for some reasons. I DID
present a certain part of my scenario, however. And now, Peter Meulendijks
is busy developing a 'new' RPG (again using PA3-routines) and the main
character has the same name the main character in my RPG had... Coincidence,
you might think, but would you ever make up a name like 'Nagash' ? Ofcourse
I'm not sure if he really remembered the name from my scenario, but
somehow...
Well, not that it really matters, we haven't even made a game so far...
Rieks.
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