> Current status: > Loading SCREEN8 and SCREEN12 images works. I also made some infrastructure so > I can add extra screen modes in less time. Kewl! One more reason 4 me to get Linux (etc) up&running :-) > Mayhem always used GraphSaurus as a pixel editor, so I'm familiar with those > formats. I know many people use AGE/DD instead. Can someone describe those > formats? It stores the palette inside the BSAVE file, doesn't it? And I heard > there is also a compressed format. The compressed format is used by that graphics program from Finland (what was te name again: "Final Graphics"? - had some cool features, like image rotation in any angle, 3D distorstion etc IIRC). > Any other formats out there? Or extensions? Currently, I accept ".SR8" and > ".SC8" for SCREEN8 and ".SRC" and ".SCC" for SCREEN12. I don't think there is > any confusion with sources and SCC musics, since you don't open them in an > image editor ;) What'd you do with the palette file? > Object oriented MSX emu, cool! makes sense, though: define z80, memory, VDP, PSG etc etc as objects and let them communicate... Eric **** Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/ ****