On Thu, 28 Feb 2002, Sean Young wrote:

> On Wed, Feb 27, 2002 at 04:08:49PM +0000, Richard Atkinson wrote:
> > Does anyone have the pinout of the Konami SCC chip, 2212P003 ? I'm trying
> > to modify my cartridge to accept an AMD 4Mbit Flash ROM, but I realised I
> > don't know where A17 and A18 are. Perhaps someone with a 256K or 512K game
> > could trace the connections to those address lines on the ROM socket?
>
> http://www.msxnet.org/tech/pinouts.txt

Thanks very much for an excellent resource, Sean. Using this information,
I made a switchable 4Mbit Flash ROM SCC cartridge using an old King's
Valley II PCB. The result can be seen at:

http://student.cusu.cam.ac.uk/~rga24/pics/msx/sccflash.jpg

It uses two three-position switches for 7 useful permutations and can run
1Mbit, 2Mbit and 4Mbit games at the appropriate boundaries. I have written
three Flash ROMs and demonstrated 8 Konami games running on my French
NMS8245 setup. The switch positions are as follows:

A18 A17

SCC SCC Run 4Mbit game at 00000h
 0  SCC Run 2Mbit game at 00000h
 1  SCC Run 2Mbit game at 40000h
 0   0  Run 1Mbit game at 00000h
 0   1  Run 1Mbit game at 20000h
 1   0  Run 1Mbit game at 40000h
 1   1  Run 1Mbit game at 60000h

(for the curious, SCC is switch left as in the photo, 0 is switch right
and 1 is switch centre)

I have been thinking about adding a ROM disable switch to this cartridge
so it can be used with RAM software without removing the Flash ROM, and
also installing a ZIF socket.

Many thanks to Sean and all those on #msx who helped me with this mod.


Richard

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