Here's some help on improving the strength of your switches (as descibed in
ESE-SCC do-it-yourself document, I'm still half-way (no progress in the past
year :-() in building an ESE-SCC with 512kb s-ram)

The upper right corner of the konami print is only used as GND. If you cut
out a corner, you can made room to place your switch on top of the cartridge
(make half a hole in both front and backpanel). If you use a ZIF socket you
will also need to cut a big hole in the frontpanel of your cartridge.

Hope this helps,
Bastiaan Hubers

-----Original Message-----
From: Richard Atkinson <[EMAIL PROTECTED]>
Newsgroups: local.msx.int
Date: Friday, March 01, 2002 4:05 PM
Subject: 4Mbit Flash SCC cartridge details


>Well Hans, I'm quite sure you could reproduce the unit given just the
>information in the previous mail, but for documentation purposes and for
>the benefit of the non-technically inclined, here's how it works.
>
>It's a very simple mod; all it does is convert the pinout of the 28 pin
>1Mbit mask ROM socket to fit the 32 pin Flash ROM chip (requires
>re-routing of A16 and Vcc, and OE# held low) and adds the top two bits
>using the switches. I have a single side of A4 on which I drew the 28 pin
>socket pinout and marked in the pins which needed to be changed and a
>small sketch of the switch circuit, and together with Sean's pinouts.txt
>that's all I used for the project. I'll attempt to summarise the switch
>circuit using ASCII art.
>
>                         +5V
>                          |
>                          /          +------- A17
>                          \ R        |        (on SCC chip)
>                          /        ..o
>                          |      ..
>               A17 -------+-----o     o
>(on 32 pin socket)
>                                     o
>                                     |
>                                     _
>                                     -
>                                    GND
>
>That's my first ever "useful" ASCII diagram, by the way. The switch is a 3
>position with centre position "off". When it is in the upper position, A17
>is connected to the SCC A17 output (it is pulled up by R but this
>shouldn't matter as long as R is large enough). When it is in the middle
>position A17 is pulled high. When it is in the lower position it is
>grounded. This gives the functionality described in the previous mail.
>There is an identical circuit for the A18 address line.
>
>The choice of R caused me the most difficulty (!) - at the moment it is
>2K2 and this works fine but probably places an unnecessary load on the SCC
>chip outputs (and the MSX power supply). 4mA worst case is just wasted.
>After some discussion on the IRC channel, I decided 10K was a good
>trade-off between low noise and power consumption, but you are of course
>free to choose any value you think appropriate.
>
>I am going to make one or two minor "tweaks" to this project in the coming
>weeks, to make it easier to use. You are welcome to include these ideas in
>your designs from the outset. Firstly, I will obtain a 32 pin ZIF socket
>and put it in the existing 32 pin socket so that Flash ROM chips are
>easier to exchange. Secondly, I will investigate ways of mounting the
>switches that are a bit stronger (at the moment they are physically
>supported by the pull-up resistors!). Thirdly, I will think about adding a
>pull-up resistor to OE# and putting a switch in for that line, so that the
>cartridge is switchable in the usual SCC sense. I will almost certainly
>replace the existing 2K2 pull-ups with 10K ones when I make these changes.
>
>
>Richard
>
>--
>For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

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