Excellent, I'll see if there is an easy way to discover the actual JSON that is being sent.
-- You received this bug notification because you are a member of Mudlet Makers, which is subscribed to Mudlet. https://bugs.launchpad.net/bugs/1165620 Title: GMCP chokes on ANSI Status in Mudlet the MUD client: New Bug description: Mudlet 2.1, Win7 x64 I don't believe this is a duplicate of #1110243. It appears that mudlet fails to capture certain GMCP messages when ANSI sequences are embedded. An easy place to test this is on Aardwolf MUD. Create a new character, and from the starting room (the "recall" location) head 4 south. Note that this room sends gmcp.room.info just fine (as will all rooms with the default room name color). Now, step 1 west. Note that the room name has a different color. Looking at gmcp.room.info, you will still see the info from the _previous_ room - Mudlet's GMCP has failed to capture the ANSIfied roomname string ( I confirmed with folks using other clients that the gmcp data is in fact being sent correctly). On this particular mud, there is a workaround available by doing a sendGMCP("rawcolor on"), and then parsing out the in-game custom color codes with a bit of string manipulation. However, others on the mud mentioned coming across similar issues on other muds that embed ansi sequences. To manage notifications about this bug go to: https://bugs.launchpad.net/mudlet/+bug/1165620/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~mudlet-makers Post to : mudlet-makers@lists.launchpad.net Unsubscribe : https://launchpad.net/~mudlet-makers More help : https://help.launchpad.net/ListHelp