Fixed with PR 471 https://github.com/Mudlet/Mudlet/pull/471 now merged into development branch.
** Changed in: mudlet Status: New => Fix Committed ** Changed in: mudlet Importance: Undecided => High ** Changed in: mudlet Assignee: (unassigned) => Stephen Lyons (slysven) -- You received this bug notification because you are a member of Mudlet Makers, which is subscribed to Mudlet. https://bugs.launchpad.net/bugs/1676086 Title: Unable to clear south-east exit from 2D map "Room Exits" dialog Status in Mudlet: Fix Committed Bug description: I've found a typo in the dlgRoomExits::save() code which manifests as being not able to clear a south east exit, looking at the code for 3.0.0 I can see that in commit-f2fa6f4e51381e06beb0ac20509e03031060a71d (from 2015-02-07 10:57:12) I had copy/paste/modified but left one entry with the value DIR_SOUTHWEST when it should have been DIR_SOUTHEAST, the following is something patch-ish that shows the repair to be done: @@ -513,21 +513,21 @@ void dlgRoomExits::save() if( originalExits.value( DIR_SOUTHEAST )->destination != se->text().toInt() ) { pR->setExit( se->text().toInt(), DIR_SOUTHEAST ); } if (pR->hasExitStub(DIR_SOUTHEAST)) pR->setExitStub(DIR_SOUTHEAST, false); if (weight_se->value()) pR->setExitWeight( QStringLiteral("se"), weight_se->value()); else pR->setExitWeight( QStringLiteral("se"), 0); } else { - if( originalExits.value( DIR_SOUTHWEST )->destination > 0 ) { + if( originalExits.value( DIR_SOUTHEAST )->destination > 0 ) { pR->setExit( -1, DIR_SOUTHEAST ); } if (stub_se->isChecked() != pR->hasExitStub(DIR_SOUTHEAST)) pR->setExitStub(DIR_SOUTHEAST, stub_se->isChecked()); pR->setExitWeight( QStringLiteral("se"), 0); pR->customLinesArrow.remove( QStringLiteral("SE") ); pR->customLinesColor.remove( QStringLiteral("SE") ); pR->customLinesStyle.remove( QStringLiteral("SE") ); pR->customLines.remove( QStringLiteral("SE") ); } This error is also present in the development branch when a whole series of commits were ported across in commit- 11b9331133208ea70097dc805ebae8e1397dc58e (from 2015-08-15 22:15:39). Given that this bug has been present for 1.5 to 2 years I guess it hasn't hit too many people, and it can be worked around by setting/clearing a room's south-east exit with a lua command. OTOH it is straightforward to correct with a low danger of unwanted side effects so could be done quickly when possible IMHO. To manage notifications about this bug go to: https://bugs.launchpad.net/mudlet/+bug/1676086/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~mudlet-makers Post to : mudlet-makers@lists.launchpad.net Unsubscribe : https://launchpad.net/~mudlet-makers More help : https://help.launchpad.net/ListHelp