Hi everyone,

Below is an announcement about what my team have been working on, which is 
based on a lot audio signal processing and sound synthesis research from the 
community.
I encourage you to register and try it out, and spread the word.

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Nemisindo (the Zulu word for ‘sounds’) is a start-up company delivering sound 
design services. 
https://youtu.be/j-pVTN5lhuM<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fyoutu.be%2Fj-pVTN5lhuM&data=04%7C01%7C%7Ce649e304a52d4194d5d308d9660d4c8f%7C569df091b01340e386eebd9cb9e25814%7C0%7C0%7C637653029568068659%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=75sSU%2BL324R4RA6jAWytqyJWQ76s1gry8jXxGYuhpmc%3D&reserved=0>
  gives an overview of who we are and what we do.



We just launched an online sound design service built around procedural audio. 
Check it out at 
https://nemisindo.com<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fnemisindo.com%2F&data=04%7C01%7C%7Ce649e304a52d4194d5d308d9660d4c8f%7C569df091b01340e386eebd9cb9e25814%7C0%7C0%7C637653029568078613%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=JsSjN0ihbQH2TQuWL2iwGjGClFaCOijE3qfE1SPP95c%3D&reserved=0>
 . Anyone can use it, and registered users can download sounds for free.

The service allows users to create sound effects for games, film and VR without 
the need for vast libraries of sounds. The platform provides a browser-based 
service with tools to create sounds from around 70 classes (engines, footsteps, 
explosions…) and 700 preselected settings (diesel generator engine, motorbike, 
Jetsons jet…). It can create almost any sound effect from scratch, in 
real-time, based on intuitive controls guided by the user. If someone wants a 
‘whoosh’ sound for their game, or footsteps, gunshots, a dripping faucet, 
raging fire or applauding audience, they just tell the system what they’re 
looking for and adjust the sound while it's being created.

Nemisindo’s platform can also generate sounds that have never been recorded; a 
dragon roaring, for instance, light sabres swinging and space cannons firing. 
These sound effects can be shaped and crafted at the point of creation by the 
user, breaking through limitations of sampled sounds.

Nemisindo’s vision is that if one can create any sound effect, then one can 
procedurally generate almost all sounds in a game, create soundscapes based on 
sounds that have never been heard before, or have every object in a virtual 
reality capable of generating sounds that adapt to changing conditions.

It would be great if you could register at 
https://nemisindo.com<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fnemisindo.com%2F&data=04%7C01%7C%7Ce649e304a52d4194d5d308d9660d4c8f%7C569df091b01340e386eebd9cb9e25814%7C0%7C0%7C637653029568078613%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=JsSjN0ihbQH2TQuWL2iwGjGClFaCOijE3qfE1SPP95c%3D&reserved=0>
 , try it out and let others know who might be interested.

All the best,

Josh, Nemisindo Co-founder

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