Hi, >> Mentioning non-trivial patches reminds me of another thing: so the only >> was of starting a debate about getting some code into master is to create >> a patch? > > Nah, any of the things listed as "reliable" on this page are okay: > http://mypaint.intilinux.com/?page_id=18 > > Btw. I would like to try out the gitorious "merge request" system a bit > more, if you feel like trying it too :-)
I am willing to try it out when my code will be ready for merging. > >> I wrote an email about testing the xdg base dir code and binary launcher >> some days ago and no response so far. > > Yes I have seen it, you just did quite a bit of code, so I needed to get > enough time first to comment :-) True. Thanks for taking time :) > >> I can also prepare a reasonably clean patch if that would help > > You should get faster feedback if you try getting small bits in, one at a > time. And sometimes I'm simply busy. Others can give you feedback too, in > particular Jon Nordby and Ilya Portnov. If one of those two has reviewed > your changes and thinks they are good, I'm very likely to agree and merge > them into the main repository later. I am not sure if anyone else checked it out. But regarding XDG specs ... like I have said in the other email I would first like to make it windows compatible. Other patches are smaller I think. I just have to separate them somehow. > >> As for communication/coding ratio: for project leaders it tends to be >> a bit different ;) > > Bah, got to keep doing some of the fun part ;-) True :) -- Luka Čehovin http://luka.tnode.com _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
