Hi,

>> Mentioning non-trivial patches reminds me of another thing: so the only
>> was of starting a debate about getting some code into master is to create
>> a patch?
>
> Nah, any of the things listed as "reliable" on this page are okay:
> http://mypaint.intilinux.com/?page_id=18
>
> Btw. I would like to try out the gitorious "merge request" system a bit
> more, if you feel like trying it too :-)

I am willing to try it out when my code will be ready for merging.

>
>> I wrote an email about testing the xdg base dir code and binary launcher
>> some days ago and no response so far.
>
> Yes I have seen it, you just did quite a bit of code, so I needed to get
> enough time first to comment :-)

True. Thanks for taking time :)

>
>> I can also prepare a reasonably clean patch if that would help
>
> You should get faster feedback if you try getting small bits in, one at a
> time.  And sometimes I'm simply busy.  Others can give you feedback too, in
> particular Jon Nordby and Ilya Portnov.  If one of those two has reviewed
> your changes and thinks they are good, I'm very likely to agree and merge
> them into the main repository later.

I am not sure if anyone else checked it out. But regarding XDG specs
... like I have said in the other email I would first like to make it
windows compatible. Other patches are smaller I think. I just have to
separate them somehow.

>
>> As for communication/coding ratio: for project leaders it tends to be
>> a bit different ;)
>
> Bah, got to keep doing some of the fun part ;-)

True :)

-- 
Luka Čehovin
http://luka.tnode.com

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