Just to catch up here, I think the layer repositioning branch is
getting to a point of stability and usability, at least with the fixes
from today.

Strategically, I don't want to change the core focus and positioning
of MyPaint as a quick tool, but I also don't mind having a couple of
simple extra features that making sketching, prototyping and painting
work a little more pleasant in the core program even if they're things
other programs can do just as well. If anything it's one less context
switch for the user. But the program should still be primarily about
flow and paring down the mental context switches to the minimum. That
means doing manipulations directly on a canvas rather than via dreary
filter or manipulation windows or too much fiddling around with fussy
canvas overlays. I think move-layer just about falls into the first
category, but rotation and scaling might have be done as "first
specify your angle..."

Finally, suggestions for default keybindings please! Currently you
have to bind it to a modifier+button drag yourself. MyPaint also has
some hardcoded stuff on modifier+space+pointer motion (that doesn't
make sense on all computers, to be honest), but I can revisit that
too. Frame manipulation kinda fell into the cracks between revisions,
so I want to make that a little more accessible too and do some quick
refactoring on it since we now have a more general drag operation
abstraction.

-- 
Andrew Chadwick

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