hi spin Ah, perfect if you have a computer graphics background, I needn't have worried :-)
For some of the GTK bugs workarounds are possible in MyPaint. Sometimes this would involve code refactoring, which is maybe not the greatest starter task. The platform-related GTK tablet bugs are harder. However, testing can also be very helpful, especially if a certain bug can be tracked down to a certain window manager, gtk theme, or to a certain tablet, or on Windows, to a certain wintab or driver version. If you have some developers skilled with Windows, there is tumagonx's build environment (not sure if it works with the latest git). Setting up a the toolchain to build GTK+ itself for Windows can take days. But taking an existing installer and hacking only the .py files is easy. There are some development builds after 1.0.0 for Windows, search the forum for that. Regards Martin On Mon, Oct 29, 2012 at 03:36:30PM +0100, spin wrote: > On 10/28/2012 12:34, Martin Renold wrote: > >hi spin > > > >That's great news! And a good reason not to rush this release. > > > >Warsaw is too far for me to travel, and I don't have a very much time for > >MyPaint lately. But I'll try to be on IRC to point people to the right > >place in the code. If it is definitive, tell us when you have a date fixed. > > > >Make sure you have some graphic tablets around at the event. With only the > >mouse it is hard to understand how this program is actually used. > > > >The most motivating way to find a task is to try sketching for one hour > >(editor closed). Don't try to get a good result, but create something. > >If you're completely out of ideas, start drawing a checkerboard pattern. > > > >After that, you'll have your own ideas about what should be improved. Fresh > >users will run into problems that we've learned to avoid. It would be great > >to make this program even more accessible to new users. > > > >The most un-motivating way is to go through every bug in the tracker. Or for > >me, to look through my private TODO list. But I'll dig out some likely > >targets for you. Everything that's important should already be on the > >bugtracker. > > > >Someone told me there were problems creating an account at the bugtracker. > >Gna isn't the sexiest site any more, but it worked for us, so far. If you > >haven't got an account, could you try to create one now maybe? > > > >Regards > >Martin > > > > Hey Martin, > > I would like to hold the hackathon two or three weeks from now (3/4 > or 10/11 Nov), but I'll post the definitive information once it's > ready, we're still solving a few infrastructure issues. I'm trying > to speed things up, so it becomes definitve, and we can get some > bugfixes done for 1.1.0. > > Sorry for the lack of introduction... I have a pretty good > experience with computer graphics, I'm working professionally as a > computer graphic/DTP operator, and drawing for over a decade now, > both traditionally and digitally. I know my way around most of the > software out there, Adobe PSP/Ilustrator (I also curse them to hell > almost professionally as well) Gimp, Alchemy, Sai, Opencanvas, I > used Corel Painter in the past, and I also work in Blender (btw - > great interface for setting brush size and hardness in sculpt mode). > > One of the reasons I'm doing this is actually MyPaint's user > experience and workflow - fullscreen operation, keyboard shortcuts, > menus pop-up on tab hit, zoom and scrolling, the > oil/watercolour/acrylic blending brushes, the experimental set... > this stuff is just so captivating and intuitive for me that I > decided to help out somehow. Too cool to be left alone :) Some > things can be sped up, and the interface can be even more > streamlined, but I don't want to focus on these things right now. > One at a time. Still a lot better than Sai and OC as-is. > > I'm not a programmer, but I know enough theory a to prepare this > event, and there is enough great people around to consult when > necessary. I know what questions to ask, how to prepare data, and > how to present it in a motivation-inducing way. > > The people at the hackathon will encounter those problems for the > first time, so they will have a fresh and task-oriented perspective > (I'll look to that), which is one of the wonders of it - they don't > have the looming sense of obligation the full-time developers do, > and come with a fresh mind and a fresh heart, so to say. > > I had no problem creating an account at Gna, everything works fine! > > I'll read through the buglist a few times, focusing on confirmed. > > > > I see that we have a lot of GTK-related bugs, is there any way to > get past this without diving into GTK development itself? > > > > best, > spin > > _______________________________________________ > Mypaint-discuss mailing list > [email protected] > https://mail.gna.org/listinfo/mypaint-discuss > -- Martin Renold _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
