Hi Martin, > Oh well, I just realized you saved this as indexed PNG, so maybe it looked a lot > better on your screen :-)
Yes ;-) Actually I'm a sort of file size freak and I usually reduce images depth to make them as small as possible... But thanks for your link ! Actually last week, I read it when I was looking for some information about your "uint16_t" format. Considering the way the dabs are rendered, I also choosed to use a 15 bits render too in my little demo program. The other reason is I did not rewrite the draw_dab function you wrote and use it in the small demo. My README.txt points it out : -------------------------- For now, I had to include these 4 GPL files : brushmodes.cpp/.h and mypaint-tiled-surface.cpp/.h. Note for anyone who would like to include this code into a proprietary project : these 2 files are GPL and as long as you keep them in this mini-project, the whole project is GPL and can not be include into a proprietary project. (I should write some replacement for these files as a next step - unless their license is modified) -------------------------- This 15 bits format seems interesting. I'm considering it for my own internal surface. Is it the same than Krita uses ? Best regards ! Seb _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
