The bug lies upstream, in GTK3: https://bugzilla.gnome.org/show_bug.cgi?id=702392
Not our fault, and there's a limited amount that can be done to work around it in Python. I'm wondering whether it'd make sense to write an event filter in C and decode those XMotionEvents ourself. Not exactly platform-independent code though. On 16 October 2013 19:53, José Américo Gobbo <[email protected]> wrote: > Is useful make also a video showing of Test Input Devices with idle > priorities? > > _______________________________________________ > Mypaint-discuss mailing list > [email protected] > https://mail.gna.org/listinfo/mypaint-discuss -- Andrew Chadwick _______________________________________________ Mypaint-discuss mailing list [email protected] https://mail.gna.org/listinfo/mypaint-discuss
