On Sun, 2004-12-26 at 15:39, Mike Isely wrote: ... > > I also noticed that the patch regarding this discussion thread included > this little nugget: > > #ifdef USING_DIRECTX > - if (audioOutput) > - audioOutput->Reset(); > + audioOutput->Reset(); > #endif > > Unless the patch is backwards that doesn't look like it will fix anything > and will in fact lead to another possible SEGV at least for Win32 (I > presume). >
It does look broken when you quote it like that. :) Here is the whole Nugget. We only need to check if audioOutput exists once don't we? - if (normal_speed) + if (normal_speed && audioOutput) { audioOutput->SetStretchFactor(play_speed); #ifdef USING_DIRECTX - if (audioOutput) - audioOutput->Reset(); + audioOutput->Reset(); #endif } Shane
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