Jochen Kühner wrote:
Post your patch here on the dev mailing list with a descriptive subject line prefixed with [PATCH] and describe the patch, its purpose, and any coding/design decisions that may be of interest to MythTV developers. The patch should be created in unified format (i.e. diff -u) against current CVS (i.e. cvs -z 3 diff -u).I’ve completed my patch for MythTV to support N64 Games!
How can I upload the Patch to CVS??
Then, when one of the committers gets time (and--just a hint--constantly reminding them that they haven't committed your patch is a great way to make sure they won't find the time ;), they will test out your patch. If they decide it a) is useful, b) follows the style guidelines (i.e. don't mess with spacing/indents, write code that looks like the existing code, and make sure you only change what needs to be changed to add the desired functionality), c) doesn't break existing functionality, d) works, and e) is coded well enough to be stable and maintainable, they will commit it.
If you want commit permissions, keep writing high-quality patches that committers are able to accept with little or no effort (i.e. write them correctly and test them well before posting to the list), and eventually--once the committers notice the consistently high-quality patches you're submitting and the fact that you are likely to keep contributing to Myth, you may be offered commit privileges. Note that it could take 6 months or several years. It may take 20 patches or 200. Once again, constantly asking for commit privileges is likely to backfire...
HTH, Mike
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