> > Also, is there a way to see MythUI without having to compile the whole > of MythTV? I run from ATrpm's so the compilation route would be a > hassle. >
I also was wandering whether the MythUI is likely to be more or less intensive on resources than the current UI. I just got my Xbox up and running and have noticed that you can actually see the screens being painted at certain times, such as in the watch recordings screen. If it got any slower, it would be very painful. I also wander if the MythUI will help any towards the idea of a Windows client. Is it still using Qt (where version 4 was just released on Windows) or is it some other framework? Whytey -- -- GMAIL is 'da bomb baby....YEAH I have GMail invites, if you want one, email me direct. _______________________________________________ mythtv-dev mailing list mythtv-dev@mythtv.org http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev