On Thu, 31 Mar 2005, Randy Bush wrote: > > >> Korea Telecom recently decided to scrap its flat rate high speed [1] > >> broadband offering and move to a traffic based charging plan - must be > >> because most korean broadband gets used for online gaming, which is as > >> high bandwidth use an app as you can get ... and they're hit by the same > >> situation, which does start to bite when a few users start maxing out > >> their pipes, and really begins to hurt when "few" suddenly becomes > >> "most" > > My guess would be that PtP is a much bigger bandwidth hog than gaming, > > especially for the people who have high upstream capacity (10meg+). > > the seven biggest isps in japan recently cooperated on a really > good paper measuring a lot about broadband use in japan. it is > in the most recent ccr, v35n1 jan 05. sorry, siteseer seems not > to have it yet. > > randy > that would be:
"The impact of residential broadband traffic on Japanese ISP backbones" Authors Kensuke Fukuda NTT/WIDE Kenjiro Cho IIJ/WIDE Hiroshi Esaki U. Tokyo/WIDE http://portal.acm.org/ft_gateway.cfm?id=1052820&type=pdf if the ACM link doesn't work, try: http://www.iijlab.net/~kjc/papers/srccs-rbb-traffic-2up.pdf