> The impact of all these bored school kids on the networks due to gaming
might cause some issues. I know that if I'm working from home and my
videoconferencing slows down because of someones gaming, I'm taking the
necessary action (read, change some rules on my firewall).

People are welcome to do whatever they want on their own networks. I just
didn't get the suggestion that online gaming services would shut down. Or
were you saying, Mike, that online gaming would crowd out other services
and so "shut down" those other services?

On Fri., Mar. 13, 2020, 21:42 Owen DeLong <o...@delong.com> wrote:

> You don’t have kids, do you…
>
> They have the attention span of Koi these days. They’ll play most games
> for about 15 minutes or so before downloading the next one. (At least
> that’s been my observation of behavior among my GF’s daughter and her
> friends).
>
> Owen
>
>
> On Mar 13, 2020, at 20:31 , Darin Steffl <darin.ste...@mnwifi.com> wrote:
>
> Playing games doesn't take much bandwidth. Downloading games does. So as
> long as everyone already has their games and there's no updates, playing
> the game is typically under 100 kbps which is negligible compared to
> streaming video which takes 1 to 25 mbps.
>
> On Fri, Mar 13, 2020, 8:52 PM Sabri Berisha <sa...@cluecentral.net> wrote:
>
>> Hi,
>>
>> I don't know where y'all live, but here in the SF Bay Area, pretty much
>> all public and private schools have closed down. My school district (in
>> Santa Clara County) will be closed until Spring Break.
>>
>> The impact of all these bored school kids on the networks due to gaming
>> might cause some issues. I know that if I'm working from home and my
>> videoconferencing slows down because of someones gaming, I'm taking the
>> necessary action (read, change some rules on my firewall).
>>
>> Thanks,
>>
>> Sabri
>>
>>
>> ----- On Mar 13, 2020, at 4:12 PM, Hugo Slabbert <h...@slabnet.com>
>> wrote:
>>
>> I think under circumstances like this, I could definitely see some of the
>>> online based games shutting services down.
>>
>>
>> How so?
>>
>> Signed,
>>
>> Someone who works for an online gaming company and has heard nothing of
>> this.
>>
>> --
>> Hugo Slabbert       | email, xmpp/jabber: h...@slabnet.com
>> pgp key: B178313E   | also on Signal
>>
>>
>> On Fri, Mar 13, 2020 at 2:52 PM Mike Bolitho <mikeboli...@gmail.com>
>> wrote:
>>
>>> I think under circumstances like this, I could definitely see some of
>>> the online based games shutting services down.
>>>
>>> - Mike Bolitho
>>>
>>>
>>> On Fri, Mar 13, 2020 at 2:41 PM Ahmed Borno <ama...@gmail.com> wrote:
>>>
>>>> Its already happening in Italy, and now that schools are shutting down
>>>> here as well, its going to get interesting:
>>>>
>>>> https://www.bloomberg.com/news/articles/2020-03-12/housebound-italian-kids-strain-network-with-fortnite-marathon
>>>>
>>>> The ultimate traffic test is coming, looking forward to hearing about
>>>> it on this thread.
>>>>
>>>> Maybe its a good time to start a communication channel between content
>>>> providers/gaming companies and ISPs/CDNs.
>>>>
>>>>
>>>> On Fri, Mar 13, 2020 at 11:22 AM Rubens Kuhl <rube...@gmail.com> wrote:
>>>>
>>>>>
>>>>>
>>>>> On Thu, Mar 12, 2020 at 3:46 PM g...@1337.io <li...@1337.io> wrote:
>>>>>
>>>>>> With talk of there being an involuntary statewide (WA) and then
>>>>>> national quarantines (house arrest) for multiple weeks, has anyone put
>>>>>> thought into the impacts of this on your networks if/when this comes to
>>>>>> fruition?
>>>>>>
>>>>>> We're already pushing the limits with telecommuters / those that are
>>>>>> WFH, but I can only imagine what things will look like with everyone 
>>>>>> stuck
>>>>>> at home for any duration of time.
>>>>>>
>>>>>
>>>>>
>>>>> People will turn to you and every other ISP hoping you keep them
>>>>> online. So besides demand issues, keeping your network up will be 
>>>>> important
>>>>> to a whole lot of people.
>>>>>
>>>>>
>>>>> Rubens
>>>>>
>>>>>
>>>>
>>
>

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