Now we are venturing OT but I thought the format was proprietary but you still had to get the content on the memory via the glorious Internet? Are you saying I can go to Gamestop and buy a stick with whatever game I'm looking for? Is that the plan?

-Hammer-

"I was a normal American nerd"
-Jack Herer



On 1/27/2012 8:13 AM, Eric Tykwinski wrote:
The PS Vita still uses a proprietary memory card format, so it's not just
download only.
The best example of download only would be OnLive, which basically is a game
system that only delivers on demand games.

IMHO, it's the market that will determine whether this is the right choice
in the long run.
It's a creative way to eliminate the used market and stop piracy, but if the
consumers don't join up like the PSP Go, it will eventually fail.

Sincerely,

Eric Tykwinski
TrueNet, Inc.
P: 610-429-8300
F: 610-429-3222

-----Original Message-----
From: -Hammer- [mailto:bhmc...@gmail.com]
Sent: Friday, January 27, 2012 9:02 AM
To: nanog@nanog.org
Subject: Re: XBOX 720: possible digital download mass service.

Here's your baseline: Sony Vita. They already tossed the UMD out with the
PSP-GO and that failed miserably. Now they are trying again to go to digital
only with the Vita. It's not the scale of PS3 or XBOX360 but it may be a
good way to gauge the potential success of the concept.

-Hammer-

"I was a normal American nerd"
-Jack Herer



On 1/27/2012 7:34 AM, Jared Mauch wrote:
It's already done on a similar scale when apple releases new software for
their mobile devices.
Just don't do it if you are on a low cap plan (eg: mobile, satellite etc).
Caps will be the new market discriminator IMHO.
Jared Mauch

On Jan 27, 2012, at 3:35 AM, Tei<oscar.vi...@gmail.com>   wrote:

Can internet in USA support that?   Call of Duty 15 releases may 2014
and 30 million gamers start downloading a 20 GB files.  Would the
internet collapse like a house of cards?.




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