http://nant.sourceforge.net/nightly/help/tasks/script.html
forcing the user to *have* to specify class and namespace is going too far I think.
you can define many functions and classes all in the same <script/> *now*. The 2nd form - with just the function body inside the script tag looks kinds confusing to me - you'd still need to specify input params to the function somewhere - why not just use the c# syntax and let the compiler handle all that.
Ian
Scott Hernandez wrote:
I'd lean the other way and require that the script be basically a full namespace/class def. (or no function decl. at all).
<script language="C#"> namespace test { [FunctionSet("test", "Test")] class myFuncs : FunctionSetBase { [Function("test-func")] public string Testfunc( ) { return "some result !!!!!!!!"; }}} </script>
or
<script language="C#" function="Testfunc"> return "some result !!!!!!!!"; </script>
Then all of the <script function="*"/> scripts could be combined for a project, or you could define many functions and classes all in the same <script/>.
----- Original Message ----- From: "Jaroslaw Kowalski" <[EMAIL PROTECTED]>
To: "Ian MacLean" <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Wednesday, January 07, 2004 7:45 AM
Subject: Re: [nant-dev] custom functions with the script task
Nice.added
I also though about it some time ago. Wouldn't it be cleaner to write it like the following?
<script language="C#" definefunctions="true" namespace="test"> [Function("test-func")] public string Testfunc( ) { return "some result !!!!!!!!"; } </script>
Most parts of the script code are constant, anyway. The parts could be
automatically by the <script> task. I also think that we shouldn't require the user to provide "Function" attributes here. We'd just take all public functions and add them to the TypeFactory. [Function] could be used to override the default name here.
Jarek
----- Original Message ----- From: "Ian MacLean" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, January 07, 2004 4:31 PM
Subject: [nant-dev] custom functions with the script task
I just committed a small change to ScriptTask to allow the definition of custom functions inside a <script> task instance - see example below: This is quite nice as it means people can easily prototype new functions without having to compile and load a dedicated task/function assembly. Note that the script still requires a ScriptMain even if its empty.
<script language="C#"> <code><![CDATA[ public static void ScriptMain(Project project) {
} [FunctionSet("test", "Test")] public class TestFunctions : FunctionSetBase {
public TestFunctions(Project project, PropertyDictionary propDict) : base(project, propDict) { } [Function("test-func")] public static string Testfunc( ) { return "some result !!!!!!!!"; } }
]]></code>
</script>
<echo message="${test::test-func()}" />
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Ian MacLean, Developer, ActiveState, a division of Sophos
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