Thanks for the review!

As discussed, in addition to the changes you suggested below I did some refactoring on the PropertyMap class, making more fields final to better reflect its immutable nature. I soon noticed that all the core fields (flags, field/spill boundaries, class name) could quite easily be made final except for the new shared map flags I introduced. That gave me an additional reason to turn shared proto map feature into a separete PropertyMap subclass (something I had already considered before).

So I added the SharedPropertyMap subclass to represent the new shared prototype property maps. All the things fell quite nicely into place, and I'm much happier with the code now than with the first version. I also tweaked the property listener code to make it a bit simpler. Finally, I discovered an issue with unsetting prototypes with shared maps that was not handled correctly in the first version which I fixed and added/improved tests for.

Please review the new webrev:

http://cr.openjdk.java.net/~hannesw/8134609/webrev.01/

Thanks,
Hannes

Am 2015-09-14 um 11:48 schrieb Attila Szegedi:
Overall, great work. Really well thought out; adding features to runtimes to 
optimize special cases always has the possibility of becoming complicated, and 
you have managed to keep the changes to the minimum, and pretty well contained. 
E.g. I like how even before your changes we have a fast path in 
ScriptObject.findProperty for the case where the property is not in the 
prototype, so the shared proto check there only kicks in when we do actually 
need to deal with prototypes, etc.

I only have some very small remarks:

- AllocatorMap could use getSharedPrototypeMap() in various places where it 
explicitly uses allocatorMap.getSharedProtoMap() now
- Debug.scriptStack() doesn't seem to be used
- PropertyMap.invalidateProtoGetSwitchPoint should be renamed 
invalidateProtoSwitchPoint. invalidateAllProtoGetSwitchPoints too
- PropertyMap.invalidateSharedProtoSwitchPoint: there's the "switchPoint != null && 
!switchPoint.hasBeenInvalidated()" predicate. Is it possible for switchPoint to not be null 
and be invalidated? If not, maybe hasBeenInvalidated should be an assert within if instead
- I wonder if "sharedProtoMap != myProto.getMap() || 
!myProto.getMap().isValidSharedProtoMap()" in ScriptObject.checkSharedProtoMap and a 
similar predicate "allocatorMap.getSharedProtoMap() != prototype.getMap() || 
!prototype.getMap().isValidSharedProtoMap())” in ScriptFunction.getAllocatorMap() couldn’t be 
extracted into a single method somewhere, if they share semantic similarity (syntactically 
they look very similar)

Attila.

On Sep 11, 2015, at 2:20 PM, Hannes Wallnoefer <hannes.wallnoe...@oracle.com> 
wrote:

Please review JDK-8134609: Allow constructors with same prototoype map to share 
the allocator map:

http://cr.openjdk.java.net/~hannesw/8134609/webrev/

The details for this are a bit tricky, so I added some notes to the jira bug:

https://bugs.openjdk.java.net/browse/JDK-8134609?focusedCommentId=13843176&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-13843176

Thanks,
Hannes

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